GLAF
OpenGL Advanced Functionality
SubTexture availability test GLboolean glaf_IsSubTextureSupported(void) This function returns GL_TRUE if the feature is supported or
GL_FALSE
otherwise. Calling the functions of an unsupported feature or using
its enumerants may crash the application, or generate OpenGL errors, or
even undefined behaviour, so you should never use a feature without testing
its availability first.
SubTexture support rules
None.
SubTexture functions glaf_TexSubImage1D
SubTexture definitions in 'gl2glaf.h' (optional) #define glTexSubImage1D
glaf_TexSubImage1D
SubTexture side effects None. |
Copyright (C) 2001 César Blecua Udías