Texture Objects availability test GLboolean glaf_IsTextureObjectsSupported(void) This function returns GL_TRUE if the feature is supported or
GL_FALSE otherwise. Calling the functions of an unsupported feature
or using its enumerants may crash the application, or generate OpenGL errors,
or even undefined behaviour, so you should never use a feature without
testing its availability first.
Texture Objects support rules
(Add either a 'GLAF_' or 'GL_' prefix before each enumerant. GLAF enumerants are always defined, while GL ones depend on the version of your include files). TEXTURE_PRIORITY
Texture Objects functions glaf_GenTextures
Texture Objects definitions in 'gl2glaf.h' (optional) #define glGenTextures
glaf_GenTextures
Texture Objects side effects None. |
Copyright (C) 2001 César Blecua Udías