To do list
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Add support for WGL, GLX (and possibly AGL) extensions and features. The
highest priority is given to pbuffers and MakeCurrentRead. You're encouraged
to suggest your preferred way of accessing WGL and GLX from GLAF. In this
moment, the best choice seems to be to NOT hide the system-dependent
API. For example, it's tempting to write a multiplatform pbuffer
API, but I think the way to go is to offer one API for WGL and another
for GLX. Your suggestions are welcome.
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Increase the number of supported features.
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Write more demos.
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Test the thing in more machines and more OpenGL implementations.
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