GLAF
OpenGL Advanced Functionality
 

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To do list
  • Add support for WGL, GLX (and possibly AGL) extensions and features. The highest priority is given to pbuffers and MakeCurrentRead. You're encouraged to suggest your preferred way of accessing WGL and GLX from GLAF. In this moment, the best choice seems to be to NOT hide the system-dependent API. For example, it's tempting to write a multiplatform pbuffer API, but I think the way to go is to offer one API for WGL and another for GLX. Your suggestions are welcome.
  • Increase the number of supported features.
  • Write more demos.
  • Test the thing in more machines and more OpenGL implementations.

 

News   What is?   Pros and Cons  Motivation   History   Features  Basic Use   Multithreading  Platforms Take Care!  To Do   Download

Copyright (C) 2001-2005 César Blecua Udías